In a tough turn of events for the gaming world, Noice, a multiplayer game and live-streaming platform, is officially shutting down. The announcement came from CEO Tuomas Rinta, who shared the emotional news with his team and the public via a heartfelt LinkedIn post.
Noice had previously raised $21 million in 2023, showing early promise as an ambitious player in the online gaming and streaming space.
However, despite the investment and a strong internal effort, the company has not been able to secure enough support to continue operations.
“Last Monday, I had to deliver the message I had hoped I wouldn’t have to,” Rinta wrote. “The story of Noice is coming to an end.”
A Reality the Team Saw Coming
Rinta mentioned that the decision didn’t come as a surprise to those working at Noice. Over the past few months, the company has been openly discussing the challenges of today’s difficult fundraising environment.
While the team hoped for a turnaround, the current market conditions made survival extremely difficult.
Even though Rinta joined the company more recently compared to others, many team members had been part of Noice’s journey for over five years.
The CEO acknowledged the emotional impact of the shutdown, saying that employees would naturally feel disappointed, frustrated, and anxious, especially since job losses in today’s tech industry are tough to recover from.
Still, he encouraged the team to look back with pride on what they built.
“Once we get through this dark moment and look back at what we built, I hope we feel pride,” Rinta added.
Co-Founder Calls Shutdown ‘Painful’
Jussi Laakkonen, co-founder and chairman of Noice, also shared his thoughts on LinkedIn. He admitted that writing the words “Noice is shutting down” was painful and something he never wanted to say.
“It stings like hell,” Laakkonen wrote. “But the days, weeks, months, and years leading up to this moment were full of extraordinary moments. I got to be part of a fantastic startup team, working on something truly ambitious and unique.”
His message underlined the deep emotional connection the team had with Noice, showing that the end of the platform is more than just a business failure—it’s a deeply personal experience for everyone involved.
Support for Laid-Off Employees
Rinta closed his post by expressing gratitude and support for all Noice employees who lost their jobs due to the shutdown. He said he would personally vouch for every single team member and help connect them with new opportunities.
“We’ll be putting together a list of names and roles that people are looking for,” he said. “If you are hiring, feel free to reach out to me directly.”
This step reflects the collaborative and supportive spirit within the Noice team, showing how important it is for tech leaders to help employees land on their feet after such major changes.
What Was Noice?
Noice aimed to combine gaming and live-streaming in one immersive platform, offering players and viewers a new way to interact.
It stood out by creating a shared multiplayer space where streamers and their fans could play together in real time—something that was meant to bridge the gap between viewers and content creators.
Unfortunately, despite a promising concept and a solid team, high development costs, slow growth, and tough funding conditions in 2024 and 2025 made it difficult for Noice to continue.
Summary
The shutdown of Noice is a reminder of how challenging the startup world can be, especially in gaming and entertainment, where competition is fierce and funding is uncertain.
While the journey ends here for Noice, the talent behind it is likely to build new, exciting things in the future.
For now, the gaming community says goodbye to a platform that dared to be different and made its mark while it lasted.
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